Toggle navigation
Heisenberg Blog
All Posts
doc
tech
tips
ARCHIVE
Heisenberg Blog
道不远人
LearnOpenGL note - Lighting:Lighting maps
OpenGL光照系列4
OpenGL Lighting maps 利用漫反射、镜面、自发光光照贴图
Posted by Tao on Friday, March 4, 2022
LearnOpenGL note - Getting started:Textures
OpenGL入门系列3-纹理
OpenGL Textures 纹理
Posted by Tao on Monday, February 21, 2022
FEATURED TAGS
advanced-opengl
assimp
c
c++
cg
depth-buffer
depth-testing
games101
learnopengl
learnopengl入门系列
light
lighting
mesh
oop
opengl
overloading
polymorphism
shader
texture
ue4
unreal-engine
w-buffer
z-buffer
z-fighting
模型处理工具
线性代数
计算机图形学